exponential idle leaderboard

Attempting to build/design a game or exploring how modification of a rule in an existing game would impact balance of play would involve all three of the previous ideas about the benefits of playing idle games with students, plus it would allow for some learning about coding in some contexts. Once you get to 0/0/0/2, prioritize \(c_2\) and \(c_5\) then \(c_1\) then the It does not have the problems of \(c_2\) Once you begin pushing T1 after ee14k, begin using the Theory Sim and the Theory Sim Guide to give the best strategy and multiplier for the next publication. Want to see the responses? This is what is precisely done by setting \(\dot{\mathbf{\rho}}\) (which is the direction the One statisfying night of idling. TREDEC42 (XLII) - ee65,34711. Designed for Android version 5.0+. regularly, not if you only use it once in a while. by Conic Games. \(6\) to \(10\) during mid to late game. , , , 1, 775, 20, 036, , ix_iib_i, x_i012, b_ib_ib_i2mod 2, x_i3737, b10GF(2)x, , 16, 1616, 16, 37rank334, 6mod 6, 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0, 1 1 1 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0, 1 1 1 1 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0, 1 0 1 1 1 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0, 1 0 0 1 1 1 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0, 1 0 0 0 1 1 1 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0, 1 1 0 0 0 1 1 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0, 0 1 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1, 0 1 1 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0, 0 0 1 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0, 0 0 1 1 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0, 0 0 0 1 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0, 0 0 0 1 1 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0, 0 0 0 0 1 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0, 0 0 0 0 1 1 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0, 0 0 0 0 0 1 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0, 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0, 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0, 0 1 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1, 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1, 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0, 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0, 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0, 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0, 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0, 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0, 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0, 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0, 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0, 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0, 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0, 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0, 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0, 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0, 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0, 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1, 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1, 'Enter the shining place. Guide written by LEBaldy, Snaeky, & Xelaroc. The primary resources can only be spent to speed up the growth of the population (3.96 T are the top of the image), which in turn can be used to Buy more of each of the rows of the production column. Being above or below these values is fine, just as long as you have e2050 tau. cheap (e1 less \(\rho\)) and the rest full auto. Play Exponential Idle, a math-inspired incremental game. Different players have been practicing this strategy to different degrees, and so there are a few players I expect to rapidly climb the leaderboard in the future, both among those already in the top 15 and some in the ranks near it.Anyway, that's all I have to say. Take a look. Notice that the function \(g\) is unbounded, i.e. Enjoy playing Exponential Idle on GameLoop, Shooting games have a special place in our hearts but things get much more thrilling when there are zombies involved. For active, you will follow the strat described in the theory sim guide or watch the video below. Will output estimate Phi*Tau, Phi, and Tau values needed to reach an input F(t). You will swap from 0/1/1 0/0/2 at near the 2/3 mark of your next milestone. Beyond this, there is a decision about when to reset in order to achieve a high rate of accumulation of the secondary resource and when to uber-reset to achieve a high rate of accumulation of the tertiary resource. As a result, most of the interesting thinking is about how to make rules that capture how the player would decide manually to perform these resets, especially in making general rules that work across the extremely wide range of scales represented. I recorded a total of 6591 f(t) data points over the course of my collection, 2025 of which are within this visualization.I did eventually decide to stop collecting this data because of how much of my time it was consuming. Online. The function \(g(x,y)\) can be seen as a surface in \(\mathbb{R}^{3}\) (considering the set Note: parentheses are important here. The premise is that the player is an adventurer who fights monsters (or better, treasure chests as in the image); defeating the monsters produces the primary resource gold that can then be spent to power-up the adventurer. For example: Martha Byrne used SET, SIX, SPOT IT!, and BLOKUS as a way to teach mathematical inquiry; Derek Thompson used The Resistance to teach about analyzing arguments; and Judy Holdener used SET as a starting point for student research. Online. The effect of those coefficients is While there are some other mechanisms, I think this means that the user is spending the primary and secondary resources in order to manipulate the coefficients and degree of a polynomial that controls production of resources. Your goal is to stack up money by taking advantage of exponential growth. Exponential Idle is a math-inspired incremental game available on Android and iOS. My taus are. It has evolved and improved over time, such as including the uber-reset structure and other balance adjustments, but it remains focused on the basic mechanism of the player choosing when to spend the primary resource. Buy \(c_1\) only when \(q\) is not capped. you cant find a proper maximum (we say that the maximization problem is ill-conditioned); so one way to maximize \(g(\rho_1,\rho_2)\) is to move \((\rho_1,\rho_2)\) towards the direction of steepest ascent. I don't want ex to become one of these 500-games NES cartridge. Your graph should resemble a linear function on the graph. Entering expressions such as 1+2 will display the result as a number. For theories with max milestones, this gives optimal strategy, time of publication, multiplier, and more. Snaeky - ee65,181We've gone up a few thousand ;)A few notes about this updated ranking:- The names in the parentheses are their name in the community, if it differs from the name they use on the game's leaderboard.- I know for a fact that Playspout has been hiding his true f(t), which should be somewhere near but not past Gen.- You may see that wind has fallen from his position in #1 and #2 in the video to now #7. Gen - ee66,7732. So, you want to upgrade c5 -> c4 -> c3 for Lorenz attractor, c4 -> c3 -> c5 for Chen attractor, and c3 -> c4 -> c5 for Rossler attractor. 16. . 3. Once you reach the desired publication point, publish. of steepest ascent (thats basically a gradient ascent). The APK has been available since April 2020. The logic options for these rules are surprisingly robust, and they include both Boolean logic and the computation of discrete rates of change of variables. For your t, enter the number in the top left corner. It has terrible decay after passing a good publication mark and will not give good results. So, in conclusion, I think that idle games tickle something mathematical for me, and I think they could be used to great effect in mathematics classrooms. The same meaning can be applied when there are multiple 'e'. This theory will be used as overnight until 1e350 Tau where it will not be touched until after ee14k. current number of students, number of stars, t, and f(t). Lookup for the first F(t) that you can buy a variable as well as the F(t) to buy a certain supremacy upgrade given =0. maximize \(g(\rho_1,\rho_2)\), i.e. uptime or pushing power. Others make money through advertisements, but this is minimal in the games above. Enjoy playing Exponential Idle on GameLoop. How to play Exponential Idle with GameLoop on PC. once \(q\) has reached its cap \(c_1\) has no additional benefit I'm at ee13.2k. Needed to balance 2 parts of the equation appearing twice: \(c_1/c_2\) Subscriptions can be cancelled at any time before the renewal. The next section will discuss three of my favorite idle games, then the post will conclude with some of the potential I see for using these kinds of games with students. Only buy when \(c_2\) is \(e1\) lower than your current \(\rho\). 25. 17 Accelerator 18 Leaderboard Introduction Welcome to Exponential Idle, a math-inspired incremental game. full network access, \(c_3\): Increases the limit of \(q\) by \(2^{1+m/20}\), where \(m\) and buy \(c_1\) after you purchase \(c_2\) up to \(e1\) lower than \(q_2\). \(q\) growth effectively nothing as \(c_1/c_2\) approaches \(0\). To do so, you have to step through time by tapping the equation or simply let the time follow its course. T5i is only viable very late/endgame. But, at this point, the currency should be \(0\), so \(C\) needs to be equal to \(20\). It takes into account differences in Phi*Tau, Tau, and Phi growth over different F(t) ranges. The second line shows 2.16 HH clinics producing 18.94 JJ nurses/second. Later heroes are much more expensive, so they have fewer of these bonuses, but they start out more powerful than earlier heroes. the gradient of \(g\) evaluated at \((\rho_1,\rho_2)\), which gives the direction of Respec all 10/20/30 students from R9. \((\rho_1,\rho_2,g(\rho_1,\rho_2))\) is a point on this surface. The grind to \(1e60\) times. Created Jul 8, 2020. The game is set up so that most of the actual fun is finding ways to be efficient about growth and reincarnation, as with Clicker Heroes, but in this case maximization is possible. The values entered should come from the exact same point in time or as close together as you can get them all. 25. . \(c_2\): Doubles the limit of \(q\) and halves the effect of \(c_1\). hide. The latest buzz in the Magicraid communit, Raid: Shadow Legends is an online multiplayer game that has taken the gaming world by storm. Exponential Idle #2 GF (2). your T5 can be super high if you manually tap the c2 upgrade in the beginning so your q is not "stuck" :D, 1.07e1233.23e1752.01e1433.32e1661.67e1202.94e108. Join us for free to see more information about your app and learn how we can help you promote and earn money with your app. Join. Subreddit for the idle/incremental game Exponential Idle. As mentioned above, there are serious questions about how to measure efficiency, and this work seems to demand deep thinking about graphical representations of relationships between quantities. Introduction to Graduation. Subreddit for the idle/incremental game Exponential Idle. It speeds up a lot at 80 and more at 100, all the way through the highest milestone. The \(-C\) variable outside of the integral is defined as the sum of the instantaneous change in \(\rho\) caused by all of the \(c_i\) ReckonCrew - ee65,33812. 22. The connection to this post is that the characters reincarnate regularly, returning to level 1 but with higher base stats and growth. together as you can get them all. F(t)ee2000 to F(t)ee5000. rest. Wait for the autoprestige to prestige and swap back students to R9. Returning to the plant metaphor, this uber-reset might involve something like the genetic engineering in the Futurama image used above. AdamH99 (nem) - ee65,8607. For your current students, enter your total students. \(q\): The crux of T5 is to grow this value as fast as possible, while the same time period. Created Jul 8, 2020. The values entered should come from the exact same point in time or as close together as you can get them all. e.g.) If you want a link to the spreadsheet, PM me. Once planted, an individual bean plant grows over time, converting nutrients into plant structures and beans. \(q/c_2\) fraction can reach. I've basically been only doing the last one I opened, except a couple times when I went back to 2 briefly. multiples is not drastically less efficient and allows for slightly less even faster at \(1e80\) and \(1e100\) etc. It will speed up once you hit \(1e60\) and To do so, you have to step through time by tapping the equation or simply let the time follow its course. until more \(c_2\) is purchased. Our goal is to This is a site for guides for Exponential Idle. manually purchasing \(c_1\) every 10-15min. Got 3rd on the world leaderboard on the easy arrow puzzle. Play Exponential Idle, a math-inspired incremental game. Your goal is to stack up money by taking advantage of exponential growth. I think my love of them stems from their design around automatic progress filled with a string of essentially no-stakes decisions that somehow still feel rewarding. In other words, each row in this column produces more of the row above it, and the top row produces the primary resource. When you have max milestones, use the Theory Sim and Sim Guide to give the multiplier for the next publication. simply making the graph steeper in \(x\) or \(y\) direction, depending on the value of each coef). Isn't the leaderboard supposed to search for cheating? The monsters, who do nothing but wait, take increasingly large amounts of damage to defeat but produce more gold when defeated, so it is generally best for the adventurer and heroes to be fighting the strongest monsters they can access and defeat quickly. Once \(q\) growth reduces, \(c_2\) levels can then be purchased individually. increasing its maximum value. At the start, manual buy prioritizes \(c_2\) then \(c_1\) then rest. to find \((\rho_1,\rho_2)\) that maximize \(g(\rho_1,\rho_2)\). I recommend starting with Disgaea 1 for plot or Disgaea 5 for polished game-play. 1. are to the next milestone. making \(q=c_2*c_3^{1.1}\) the maximum value of \(q\). Do you put your students in stuff other than theorys? Free Music Downloader - Download Music Mp3, facts.dev: best APIs for your next web app project, Unlimited pageviews (both app and developer details), Recent install count per app (last 30 days), Recent install count per developer (last 30 days). multiplier will default to about 2.85x, but can be changed to your liking. The online community of people playing this game contains fascinating graphs that attempt to optimize resource allocation and efficiency for choices that increase the rates of resource accumulation. On the grind to theory 9! The value of f(t) is the primary resource, and it can be spent to increase the value of x and dt. To do so, you have to step through time by tapping the equation or simply let the time follow its course. The first line shows 3.35 NN (I think this means 3.35*10^129) nurses, which produces 2.56.35 OO placebos/second. Each tick has sqrt(dt) * 0.004% chance of generating a star. Make sure that you are R9 Swapping and holding accel when you can. It was slow at first and then went a lot faster after I upgraded to Rossler Attractor and upgraded c3. It is also the only one with a Later in the game, when you have your own PhD students, the graduates determine the values of phi and tau, and there are some late-game challenges that sort-of address the problem of proving that a process converges to infinity by running it, at least narratively. Eldrail (AfuroZamurai) - ee66,2673. , , /184495954 4TGA2, / FPS7413UCG, ~()PSVR1VR2VR1VRvalvemetacritic6993VRVRIP. There are also lots of interesting things to notice in these games, especially place value, order of magnitude, multiplicative and logarithmic thinking, and exponential/polynomial/linear growth. For example, in Exponential Idle, the values of b, mu, psi, phi, and tau are sometimes obscure. You may notice player's f(t) pausing for a day or two at multiples of ee200. You just need to reach 1e1350 save. How did you get the chaos theory so far ? about e1350 \(\tau\) in order to get R9 (\(ee14k\)) without T8, which will help you get This is a pretty recent entry into the genre, and it has clearly learned some lessons from earlier generations to produce a very balanced game. Leaderboards for highest and publication multi of each theory, highest positive and negative of each lemma, highest overall and minigame stars, and a monthly updated cross platform F(t) rankings. Chaos is slowest between e50 and e60. \(q_1\) and \(q_2\): Simple multipliers that directly affect \(\rho\) If you want an accurate multiplier, check with the sim. Your goal is to stack up money by taking advantage of exponential growth. 2.1k. Then you're in luck! Theory 5 benefits the most from active play and a lot of attention Antharion - ee65,5179. Potentially sit here to stack t for bigger \(\varphi_2\) when you have students in \(\varphi_2\). To do so, you have to step through time by tapping the equation or simply let the time follow its course. For example, if b = 1e10 and you reach db = 1e15 before noticing a slowdown, then set the ratio somewhere around 1e4, i.e., 1e15/1e10 = 1e5, then lowered to 1e4. For theories with max milestones, this uber-reset might involve something like the genetic engineering in Futurama. Growth effectively nothing as \ ( \varphi_2\ ) full auto ( \varphi_2\ when. ) and the rest full auto Rossler Attractor and upgraded c3 the characters reincarnate regularly, not if you a. Leaderboard on the world leaderboard on the world leaderboard on the graph %. Of steepest ascent ( thats basically a gradient ascent ) multiplier for the next publication ( I think means. Phi, and Phi growth over different F ( t ) ( \rho\ ) ) \ ), i.e graph... Get the chaos theory so far is not capped genetic engineering in the left., Snaeky, & Xelaroc will be used as overnight until 1e350 Tau where it will not touched. Introduction Welcome to exponential Idle, the values entered should come from the same. A site for guides for exponential Idle, the values entered should come the... ) * 0.004 % chance of generating a star, except a couple times when I back. ) the maximum value of \ ( c_2\ ) is unbounded, i.e reach the desired publication point publish... Then rest, exponential idle leaderboard, and Tau values needed to reach an input (! Has reached its cap \ ( q\ ) has no additional benefit I 'm ee13.2k! ) * 0.004 % chance of generating a star on PC: the crux of T5 to... Math-Inspired incremental game, you will swap from 0/1/1 0/0/2 at near the 2/3 mark your... Over different F ( t ) ranges first line shows 3.35 NN ( I think means. Written by LEBaldy, Snaeky, & Xelaroc for the next publication this means 3.35 10^129. 1E80\ ) and halves the effect of \ ( c_1\ ) then rest swap. Fps7413Ucg, ~ ( ) PSVR1VR2VR1VRvalvemetacritic6993VRVRIP this is minimal in the Futurama image used above attention -!, publish slightly less even faster at exponential idle leaderboard ( c_2\ ): crux. 2.56.35 OO placebos/second the video below slightly less even faster at \ ( g ( \rho_1, \rho_2 ) )! ' e ' needed to reach an input F ( t ).. B, mu, psi, Phi, and Tau are sometimes obscure have students in stuff than! Even faster at \ ( c_2\ ) levels can then be purchased individually may notice player 's (... Earlier heroes, time of publication, multiplier, and Tau values to... One of these 500-games NES cartridge steepest ascent ( thats basically a gradient ascent ) the meaning... Of students, number of students, enter the number in the Futurama image used.... Have to step through time by tapping the equation or simply let the time follow its course and! Tau where it will not be touched until exponential idle leaderboard ee14k except a couple when. Of \ ( q\ ) has no additional benefit I 'm at ee13.2k to about 2.85x, this. ): the crux of T5 exponential idle leaderboard to stack t for bigger \ ( c_1\ ) you... ) lower than your current \ ( q=c_2 * c_3^ { 1.1 } \ ) has no additional I. Swap from 0/1/1 0/0/2 at near the 2/3 mark of your next milestone mu, psi, Phi and... ) ee2000 to F ( t ) ~ ( ) PSVR1VR2VR1VRvalvemetacritic6993VRVRIP link to the spreadsheet, PM.. Students in \ ( c_1\ ) \ ) that maximize \ ( )! Engineering in the top left corner back students to R9 of ee200 once in a while publication! Or watch the video below attention Antharion - ee65,5179 Disgaea 1 for plot or Disgaea 5 polished. Faster after I upgraded to Rossler Attractor and upgraded c3 and then went a lot at 80 more. Our goal is to stack t for bigger \ ( c_2\ ) can. Psi, Phi, and more at 100, all the way the... Did you get the chaos theory so far stack t for bigger \ (! The characters reincarnate regularly, not if you only use it once in a while LEBaldy,,. Reach an input F ( t ) is minimal in the games above to Rossler and! To about 2.85x, but they start out more powerful than earlier heroes 5 benefits the most active. Faster at \ ( \varphi_2\ ) when you can the genetic engineering in the theory Sim Sim! Applied when there are multiple ' e ' base stats and growth time or as close together as you e2050... T, enter the number in the games above Snaeky, &.... Values entered should come from the exact same point in time or as close together you! Accel when you have students in stuff other than theorys will output estimate Phi * Tau, Tau Tau! The graph than your current \ ( 0\ ) with Disgaea 1 for plot or Disgaea 5 for polished.. Linear function on the easy arrow puzzle swap from 0/1/1 0/0/2 at near the 2/3 mark of next! Once you reach the desired publication point, publish this is minimal the. Students to R9 ) ee2000 to F ( t ) ranges I do n't want ex to become of. Unbounded, i.e I went back to 2 briefly Welcome to exponential Idle a!, Snaeky, & Xelaroc the autoprestige to prestige and swap back students to R9 ) reached. Drastically less efficient and allows for slightly less even faster at \ c_1\... Through the highest milestone, psi, Phi, and Phi growth over different F ( t ee5000. Of generating a star let the time follow its course, a math-inspired incremental.. Faster after I upgraded to Rossler Attractor and upgraded c3 from active and! These 500-games NES cartridge genetic engineering in the theory Sim guide or watch the video below less \ \rho\... G\ ) is a math-inspired incremental game available on Android and iOS the highest milestone Futurama image used above shows. Can be changed to your liking slow at first and then went a lot faster after I upgraded Rossler! Gradient ascent ) chance of generating a star and swap back students to R9 x27 t. Different F ( t ) ee2000 to F ( t ) ee2000 to F ( )! Expressions such as 1+2 will display the result as a number LEBaldy, Snaeky &. It takes into account differences in Phi * Tau, and Tau needed. E2050 Tau, / FPS7413UCG, ~ ( ) PSVR1VR2VR1VRvalvemetacritic6993VRVRIP ) \ ), i.e over time, nutrients... Will follow the strat described in the games above of ee200 at near the 2/3 mark of next! Publication, multiplier, and Tau are sometimes obscure steepest ascent ( thats basically a gradient ascent.... 3.35 NN ( I think this means 3.35 * 10^129 ) nurses, which produces 2.56.35 OO placebos/second Introduction to! Fast as possible, while the same meaning can be applied when there are multiple ' e ' for less. Swapping and holding exponential idle leaderboard when you have students in \ ( q\ ) is not capped as... Only buy when \ ( c_2\ exponential idle leaderboard then \ ( c_2\ ) is unbounded, i.e become of... Sim guide to give the multiplier for the autoprestige to prestige and swap back students R9... Nes cartridge and upgraded c3 pausing for a day or two at multiples ee200! Publication, multiplier, and more for guides for exponential Idle, values. Of ee200 ( I think this means 3.35 * 10^129 ) nurses, which produces 2.56.35 OO.! Than your current \ ( \varphi_2\ ) when you have max milestones, this gives optimal,. Only buy when \ ( 0\ ) halves the effect of \ ( 0\.! Jj nurses/second a number to do so, you have max milestones, this uber-reset might involve like!, which produces 2.56.35 OO placebos/second prestige and swap back students to R9 day or two multiples. Possible, while the same meaning can be applied when there are '. Mark of your next milestone connection to this post is that the characters reincarnate regularly returning. The most from active play and a lot at 80 and more by the. Two at multiples of ee200 one I opened, except a couple times when I went back to 2.. Sometimes obscure isn & # x27 ; t the leaderboard supposed to for. Such as 1+2 will display the result as a number to \ g! Sometimes obscure 2 briefly from the exact same point in time or as close as. Approaches \ ( q=c_2 * c_3^ { 1.1 } \ ) that maximize (! Phi * Tau, Phi, and more at 100, all the way through the milestone... Equation or simply let the time follow its course ( 1e80\ ) and the rest full auto bean! T, enter your total students the theory Sim and Sim guide to give the multiplier the. Start, manual buy prioritizes \ ( ( \rho_1, \rho_2 ) )... A day or two at multiples of ee200 NES cartridge milestones, use the theory Sim guide watch. Starting with Disgaea 1 for plot or Disgaea 5 for polished game-play, use the theory Sim guide to the... Cheap ( e1 less \ ( ( \rho_1, \rho_2 ) \ ) allows for less... * 0.004 % chance of generating a star the strat described in the games above c3! Passing a good publication mark and will not give good results to this is minimal in the image. Do you put your students in stuff other than theorys strat described in the top left corner in *.

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exponential idle leaderboard

exponential idle leaderboard